`Exif II* r n ( 1 2 i ( ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 40.000000
cameraFov (float): 12.000000
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2747.879395
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5999, 3999]
displayWindow (box2i): [0, 0, 5999, 3999]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (half)
B (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
R (half)
diffuse.B (half)
diffuse.G (half)
diffuse.R (half)
materialID.B (half)
materialID.G (half)
materialID.R (half)
multimatte.B (half)
multimatte.G (half)
multimatte.R (half)
reflect.B (half)
reflect.G (half)
reflect.R (half)
refract.B (half)
refract.G (half)
refract.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
'
' Adobe Photoshop CC (Windows) 2015-04-13T12:09:26+02:00 0220 Ducky H qhttp://ns.adobe.com/xap/1.0/ ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 40.000000
cameraFov (float): 12.000000
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2747.879395
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5999, 3999]
displayWindow (box2i): [0, 0, 5999, 3999]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (half)
B (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
R (half)
diffuse.B (half)
diffuse.G (half)
diffuse.R (half)
materialID.B (half)
materialID.G (half)
materialID.R (half)
multimatte.B (half)
multimatte.G (half)
multimatte.R (half)
reflect.B (half)
reflect.G (half)
reflect.R (half)
refract.B (half)
refract.G (half)
refract.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
xmp.did:fb9f0ddd-82d3-9944-bc8a-22111f330ef3 xmp.id:94E7FFC50720681183D184B45264176A Photoshop 3.0 8BIM Z %G xqProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 40.000000
cameraFov (float): 12.000000
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2747.879395
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5999, 3999]
displayWindow (box2i): [0, 0, 5999, 3999]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (half)
B (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
R (half)
diffuse.B (half)
diffuse.G (half)
diffuse.R (half)
materialID.B (half)
materialID.G (half)
materialID.R (half)
multimatte.B (half)
multimatte.G (half)
multimatte.R (half)
reflect.B (half)
reflect.G (half)
reflect.R (half)
refract.B (half)
refract.G (half)
refract.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
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